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-# React-Frontend Plugin Template
+# React-Frontend Plugin Template [![Chat](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/ZU74G2NJzk)
-Reference example for using [decky-frontend-lib](https://github.com/SteamDeckHomebrew/decky-frontend-lib) in a [decky-loader](https://github.com/SteamDeckHomebrew/decky-loader) plugin.
+Reference example for using [decky-frontend-lib](https://github.com/SteamDeckHomebrew/decky-frontend-lib) in a [decky-loader](https://github.com/SteamDeckHomebrew/deckly-loader) plugin.
-## Decky Loader Discord [![Chat](https://img.shields.io/badge/chat-on%20discord-7289da.svg)](https://discord.gg/ZU74G2NJzk)
+If you want to get in contact with the developers, we can be found in the
+**[SteamDeckHomebrew Discord](https://discord.gg/ZU74G2NJzk)**.
## Developers
@@ -17,23 +18,79 @@ This can be downloaded from `npm` itself which is recommended.
sudo npm i -g pnpm
```
-### Getting Started
+### Making your own plugin
-1. Clone the repository to use as an example for making your plugin.
-2. In your clone of the repository run these commands:
+1. You can fork this repo or utilize the "Use this template" button on Github.
+2. In your local fork/own plugin-repository run these commands:
1. ``pnpm i``
2. ``pnpm run build``
-3. You should do this every time you make changes to your plugin.
+ - These setup pnpm and build the frontend code for testing.
+3. Consult the [decky-frontend-lib](https://github.com/SteamDeckHomebrew/decky-frontend-lib) repository for ways to accomplish your tasks.
+ - Documentation and examples are still rough,
+ - While decky-loader primarily targets Steam Deck hardware so keep this in mind when developing your plugin.
+4. If you want an all encompassing demonstration of decky-frontend-lib's capabilites check out [decky-playground](https://github.com/SteamDeckHomebrew/decky-playground). It shows off almost all of decky-frontend-lib's features.
-Note: If you are recieveing build errors due to an out of date library, you should run this command inside of your repository:
+#### Other important information
+
+Everytime you change the frontend code (`index.tsx` etc) you will need to rebuild using the commands from step 2 above or the build task if you're using vscode or a derivative.
+
+Note: If you are receiving build errors due to an out of date library, you should run this command inside of your repository:
```bash
pnpm update decky-frontend-lib --latest
```
+### Backend support
+
+If you are developing with a backend for a plugin and would like to submit it to the [decky-plugin-database](https://github.com/SteamDeckHomebrew/decky-plugin-database) you will need to have all backend code located in ``backend/src``, with backend being located in the root of your git repository.
+When building your plugin, the source code will be built and any finished binary or binaries will be output to ``backend/out`` (which is created during CI.)
+If your buildscript, makefile or any other build method does not place the binary files in the ``backend/out`` directory they will not be properly picked up during CI and your plugin will not have the required binaries included for distribution.
+
+Example:
+In our makefile used to demonstrate the CI process of building and distributing a plugin backend, note that the makefile explicitly creates the `out` folder (``backend/out``) and then compiles the binary into that folder. Here's the relevant snippet.
+
+```make
+hello:
+ mkdir -p ./out
+ gcc -o ./out/hello ./src/main.c
+```
+
+The CI does create the `out` folder itself but we recommend creating it yourself if possible during your build process to ensure the build process goes smoothly.
+
+The out folder is not sent to the final plugin, but is then put into a ``bin`` folder which is found at the root of the plugin's directory.
+More information on the bin folder can be found below in the distribution section below.
+
### Distribution
-Plugins are distributed officially through the [decky-plugin-database](https://github.com/SteamDeckHomebrew/decky-plugin-database) via usage of submodules and PRs.
+We recommend following the instructions found in the [decky-plugin-database](https://github.com/SteamDeckHomebrew/decky-plugin-database) on how to get your plugin up on the plugin store. This is the best way to get your plugin in front of users.
+You can also choose to do distribution via a zip file containing the needed files, if that zip file is uploaded to a URL it can then be downloded and installed via decky-loader.
+Please note that decky-loader will be warn them that the plugin is not verified via hash as it would be coming from the plugin store.
+
+**NOTE: We do not currently have a method to install from a downloaded zip file in "game-mode" due to lack of a usable file-picking dialog.**
+
+Layout of a plugin zip ready for distribution:
+```
+pluginname-v1.0.0.zip (version number is optional but recommended for users sake)
+ |
+ pluginname/ <directory>
+ | | |
+ | | bin/ <directory> (optional)
+ | | |
+ | | binary (optional)
+ | |
+ | dist/ <directory> [required]
+ | |
+ | index.js [required]
+ |
+ package.json [required]
+ plugin.json [required]
+ README.md (optional but recommended)
+ LICENSE(.md) {required in some cases, not in others}
+```
+
+Note regarding licenses: Including a license is required for the plugin store if your chosen license requires the license to be included alongside usage of source-code/binaries!
+
If you wish to distribute your plugin another way then you will need to build and bundle the plugin as a zip file.
-Here users can install the zip file from a URL in the settings menu, they will be warned that the plugin is not verified via hash.
+
+We cannot and will not distribute your plugin on the Plugin Store if it's license requires it's inclusion but you have not included a license to be re-distributed with your plugin in the root of your git repository.