From 5e9c12bac838730d4e216b3779227a9a94447e40 Mon Sep 17 00:00:00 2001 From: marios Date: Sun, 3 Apr 2022 23:50:26 +0300 Subject: Python rewrite (#6) * Initial commit. Untested * various fixes Core functionality confirmed working: - Iframe injection into steam client - Plugin fetching from the iframe - Plugin opening * Added function to fetch resources from steam * Improved injector module, added server-js communication - Injector module now has methods for better lower-level manipulation of the tab debug websocket. - Our "front-end" can now communicate with the manager (2-way), completely bypassing the chromium sandbox. This works via a dirty debug console trick, whoever wants to know how it works can take a look at the code. - Added utility methods file, along with an implementation of the aiohttp client that our "front-end" can access, via the system described above. - Added js implementations of the communication system described above, which can be imported by plugins. * Added steam_resource endpoint * Added basic installer script * retry logic bug fix * fixed library injection, event propagation, websocket handling - library is injected directly into the plugins as well as the plugin list - resolveMethodCall is implemented in the plugin_list.js file, which in turns calls window.sendMessage on the iframe to propagate the event - websocket method calls are processed in their own tasks now, so as not to block on long-running calls. Co-authored-by: tza Co-authored-by: WerWolv --- plugin_loader/injector.py | 85 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 85 insertions(+) create mode 100644 plugin_loader/injector.py (limited to 'plugin_loader/injector.py') diff --git a/plugin_loader/injector.py b/plugin_loader/injector.py new file mode 100644 index 00000000..771d5c51 --- /dev/null +++ b/plugin_loader/injector.py @@ -0,0 +1,85 @@ +#Injector code from https://github.com/SteamDeckHomebrew/steamdeck-ui-inject. More info on how it works there. + +from aiohttp import ClientSession +from logging import info +from asyncio import sleep + +BASE_ADDRESS = "http://localhost:8080" + +class Tab: + def __init__(self, res) -> None: + self.title = res["title"] + self.id = res["id"] + self.ws_url = res["webSocketDebuggerUrl"] + + self.websocket = None + self.client = None + + async def open_websocket(self): + self.client = ClientSession() + self.websocket = await self.client.ws_connect(self.ws_url) + + async def listen_for_message(self): + async for message in self.websocket: + yield message + + async def _send_devtools_cmd(self, dc, receive=True): + if self.websocket: + await self.websocket.send_json(dc) + return (await self.websocket.receive_json()) if receive else None + raise RuntimeError("Websocket not opened") + + async def evaluate_js(self, js): + await self.open_websocket() + res = await self._send_devtools_cmd({ + "id": 1, + "method": "Runtime.evaluate", + "params": { + "expression": js, + "userGesture": True + } + }) + await self.client.close() + return res + + async def get_steam_resource(self, url): + await self.open_websocket() + res = await self._send_devtools_cmd({ + "id": 1, + "method": "Runtime.evaluate", + "params": { + "expression": f'(async function test() {{ return await (await fetch("{url}")).text() }})()', + "userGesture": True, + "awaitPromise": True + } + }) + await self.client.close() + return res["result"]["result"]["value"] + + def __repr__(self): + return self.title + +async def get_tabs(): + async with ClientSession() as web: + res = {} + + while True: + try: + res = await web.get("{}/json".format(BASE_ADDRESS)) + break + except: + print("Steam isn't available yet. Wait for a moment...") + await sleep(5) + + if res.status == 200: + res = await res.json() + return [Tab(i) for i in res] + else: + raise Exception("/json did not return 200. {}".format(await res.text())) + +async def inject_to_tab(tab_name, js): + tabs = await get_tabs() + tab = next((i for i in tabs if i.title == tab_name), None) + if not tab: + raise ValueError("Tab {} not found in running tabs".format(tab_name)) + info(await tab.evaluate_js(js)) -- cgit v1.2.3