| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-06-29 | Removed `FocusRing` from Decky Changelog Modal and use `Focusable` instead ↵v3.1.6-pre1v3.1.6 | ynhhoJ | |
| which fixes: #685 (#779) * fix(Updater): Remove `FocusRing` component and use `Focusable` instead * feat(Markdown): Add Link `class` to a tag for a mentain a Steam UI colors palette | |||
| 2025-06-29 | Add Decky branch switcher and updater to error boundary (#775) | marios | |
| * Add Decky branch switcher and updater to error boundary * Linting fixup * Update DeckyErrorBoundary.tsx Allow for plugins to trigger new behavior. * Lint fixup | |||
| 2025-06-28 | fix(deps): update @decky/ui to version 4.10.2 (#782) | shadow | |
| * fix(deps): update @decky/ui to version 4.10.1 * chore(deps): bump @decky/ui 4.8.3 -> 4.10.1 * fix(types): UIMode -> EUIMode * fix(types): bypass missing type in library.ts * fix: lint --------- Co-authored-by: AAGaming <aagaming@riseup.net> | |||
| 2025-04-23 | Simplify the typing of the plugin URL for users (#769) | Alexander Maslov | |
| * Simplify the typing of the plugin URL for the user. Make the http/https prefix optional. * Fixed the formatting using prettier --write | |||
| 2025-03-19 | fix toasts on beta (valve forgot how to count) | AAGaming | |
| 2025-01-03 | fix(ErrorBoundary): use same conditions as Valve boundary for renderingv3.1.2-pre1 | AAGaming | |
| this fixes the screenshot deletion error | |||
| 2025-01-02 | feat: sync with local plugin status in store (#733)v3.1.0-pre1 | Álvaro Cuesta | |
| * fix: useDeckyState proper type and safety * refactor: plugin list Avoids unneeded re-renders. See https://react.dev/learn/you-might-not-need-an-effect#caching-expensive-calculations * feat: sync with local plugin status in store Adds some QoL changes to the plugin store browser: - Add ✓ icon to currently installed plugin version in version selector - Change install button label depending on the install type that the button would trigger - Adds icon to install button for clarity The goal is to make it clear to the user what the current state of the installed plugin is, and what would be the impact of installing the selected version. Resolves #360 * lint: prettier * fix: add missing translations * refactor: safer translation strings on install Prefer using `t(...)` instead of `TranslationHelper` since it ensures that the translation keys are not missing in the locale files when running the `extractext` task. By adding comments with `t(...)` calls, `i18next-parser` will generate the strings as if they were present as literals in the code (see https://github.com/i18next/i18next-parser#caveats). This does _not_ suppress the warnings (since `i18next-parser` does not have access to TS types, so it cannot infer template literals) but it at least makes it less likely that a translation will be missed by mistake, have typos, etc. | |||
| 2024-12-13 | chore: remove dead / double code (#726) | eXhumer | |
| * noticed by @KP2048 in https://discord.com/channels/960281551428522045/960284311444131840/1317031315551420447 Signed-off-by: eXhumer <exhumer@exhumer.cc> | |||
| 2024-10-11 | lintv3.0.2-pre3 | AAGaming | |
| 2024-10-11 | fix dropdownmultiselect on beta | AAGaming | |
| 2024-10-11 | fix another toString | AAGaming | |
| 2024-10-11 | prevent future issues where toString may not be a function (what) | AAGaming | |
| 2024-10-03 | Fix missing components on Oct 2 2024 Steam Beta (#709)v3.0.2-pre1 | AAGaming | |
| 2024-09-17 | Rebase semver parsing on main (#677)v3.0.1 | Marco Rodolfi | |
| Co-authored-by: Marco Rodolfi <marco.rodolfi.1992@gmail.com> | |||
| 2024-09-16 | shut ts upv3.0.1-pre2 | AAGaming | |
| 2024-09-16 | wait for SteamApp init stage 1 to finish before loading decky's frontend bundle | AAGaming | |
| should fix the startup race condition | |||
| 2024-09-11 | just sleep 500ms for now to work around startup race conditionv3.0.0-pre14 | AAGaming | |
| 2024-09-11 | potentially fix startup race condition | AAGaming | |
| 2024-09-11 | add cache bust param to index.js of esmodule plugins | AAGaming | |
| should fix hot reload | |||
| 2024-09-01 | fix external links softlocking the ui in testing store cta | AAGaming | |
| 2024-08-21 | lint | AAGaming | |
| 2024-08-20 | only grab the first 8 lines of the component stack | AAGaming | |
| 2024-08-13 | fix oopsie breaking decky on the latest betav3.0.0-pre10 | AAGaming | |
| 2024-08-08 | fix reloading pluginsv3.0.0-pre9 | AAGaming | |
| 2024-08-08 | remove useless toast delay | AAGaming | |
| 2024-08-07 | handle crashloops and disable decky for the user | AAGaming | |
| 2024-08-06 | Work around account switching failing to open the CEF debugger socket (#668)v3.0.0-pre6 | AAGaming | |
| * Work around account switching failing to open the CEF debugger socket this automates lsof and gdb to force close the socket before steam finishes shutting down (from RegisterForShutdownStart) * lint * fix LD_LIBRARY_PATH for gdb | |||
| 2024-08-05 | Rewrite router/tabs/toaster hooks (#661) | AAGaming | |
| 2024-08-03 | fix: fetchNoCors and http_request data handling (#664) | Lukas Senionis | |
| 2024-07-26 | fix(toaster): fixup for latest @decky/ui | AAGaming | |
| 2024-07-26 | feat(api): add useQuickAccessVisible to plugin api | AAGaming | |
| 2024-07-17 | remove duplicate find in ErrorBoundary | AAGaming | |
| 2024-07-04 | use transparent spinner in WithSuspense | AAGaming | |
| 2024-07-04 | LINTERRRRRRRRRRRRRRRRRRRR | AAGaming | |
| 2024-07-04 | styling fixes for SteamSpinner | AAGaming | |
| 2024-07-04 | fix plugin uninstalls | AAGaming | |
| 2024-07-03 | make the qam fix css more accurate | AAGaming | |
| 2024-07-03 | inject some css into the QAM to fix overscroll issues | AAGaming | |
| 2024-06-29 | fix: add .bind to legacy plugin API to fix filepicker | AAGaming | |
| 2024-06-27 | fix plugin uninstall dialog issuesv3.0.0-pre1aa/websockets | AAGaming | |
| 2024-06-27 | lint | AAGaming | |
| 2024-06-27 | fix cef debug toggle | AAGaming | |
| 2024-06-27 | add some errorboundaries | AAGaming | |
| 2024-06-27 | fix plugins not loading on install | AAGaming | |
| 2024-06-27 | trigger temporarilyDisableReporting in errorboundary | AAGaming | |
| 2024-06-27 | improve error checking logic | AAGaming | |
| 2024-06-27 | don't report errors to valve if we've caused one in the last 30 seconds | AAGaming | |
| 2024-06-27 | move webpack check into index | AAGaming | |
| 2024-06-14 | RUN LINTER AGAINNNNNNN | AAGaming | |
| 2024-06-14 | add doNotReportErrors | AAGaming | |
