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* initial fixes: everything working except toasts and patch notes
* tabshook changes, disable toaster for now
* prettier
* oops
* implement custom toaster because I am tired of Valve's shit
also fix QAM not injecting sometimes
* remove extra logging
* add findSP, fix patch notes, fix vscode screwup
* fix patch notes
* show error when plugin frontends fail to load
* add get_tab_lambda
* add css and has_element helpers to Tab
* small modals fixup
* Don't forceUpdate QuickAccess on stable
* add routes prop used to get tabs component
* add more dev utils to DFL global
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* Remove old nightly support and unused logging
* Removed legacy code + added logic to account for offline update attempts
* Update backend/browser.py
Co-authored-by: AAGaming <aa@mail.catvibers.me>
* Update backend/browser.py
Co-authored-by: AAGaming <aa@mail.catvibers.me>
* Update frontend/src/toaster.tsx
Co-authored-by: AAGaming <aa@mail.catvibers.me>
* Use str instead of String (I was tired okay...)
* Remove false logic
* look for plugins not having remote_binary in pkg
Co-authored-by: AAGaming <aa@mail.catvibers.me>
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* add settings utils to use settings outside of components
* initial implementation of developer menu
* ✨ Add support for addScriptToEvaluateOnNewDocument
* React DevTools support
* increase chance of RDT successfully injecting
* Rewrite toaster hook to not re-create the window
* remove friends focus workaround because it's fixed
* Expose various DFL utilities as DFL in dev mode
* try to fix text field focuss
* move focusable to outside field
* add onTouchEnd and onClick to focusable
* Update pnpm-lock.yaml
Co-authored-by: FinalDoom <7464170-FinalDoom@users.noreply.gitlab.com>
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
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anme (#178)
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* Download Remote Binaries during store install.
Fix Manual Install Modal Type
* Use Unix Line endings. (Thanks WSL)
* Fix Merge Commit with main branch.
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notes, fix tasks dir
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* This is a bit better, but branch selection still isn't working -_-
* I'm the king of oversight
* Selecting different branch checks for updates
* Stable doesn't detect old versions, which indicates it doesn't work
* Start adding deckyState for plugin updating
* Few tweaks
* Disable nightly selection
* Update decky-frontend-lib and move useSetting set setting to async
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#158) (#161)
* Fix LimitOverrunError when a lot of data is passed to the backend
* Raise socket's buffer limit to something more sensible
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* refractor uninstall plugin backend
* refractor plugin installation method
* Change formatting in browser.py
* Manually format main.py
* Manually format utilities.py
* remove inconsistency
* remove unnecessary linebreaks
* lol what
* last minute pythoning
* Fix async missing
* lint
* more refractor
* await forgotten
* fix: menu not disappearing after first click
* lint
* bug: fix double click on uninstall
* depricate request installs
* basic patch notes viewer, lazy-load settings and store, build frontend as esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend
* refractor uninstall plugin backend
* Change formatting in browser.py
* Manually format main.py
* Manually format utilities.py
* remove unnecessary linebreaks
* lol what
* last minute pythoning
* Fix async missing
* rebase onto main
* fix error, fix React crash if patch notes are opened before remote version info is loaded
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
Co-authored-by: AAGaming <aa@mail.catvibers.me>
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esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend
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* feat: add CEF Remote Debugging toggle
* feat: disable remote debugger on startup
* refactor: stop debugger instead of disable
* feat: add option to allow remote debugging by default
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
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For some reason this broke installation of plugins when another specific
plugin was present (vibrantDeck)
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Uses environment variables instead of hard coding the "deck" user/group.
This adds support for systems other than the steam deck that are using the DeckUI.
* Use Environment Variables
* Use method to get USER from a systemd root process
* Fix imports. Add get_user and get_user_group methods in helpers.py. Removed duplicated code
* Add separate setters/getters for user vars. Ensure sleep prevents race condition of user setter in while loop
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