| Age | Commit message (Collapse) | Author |
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* Ignore chmod if decky is not run as root
* I can't read
* i managed to make a mistake on 2/3 lines i edited....
* add warning on startup
* logger.warn is depreciated
* Update localplatformlinux.py
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* feat: started work on saving plugin order
* feat: implemented local ReorderableList
* feat: reoder complete except for usage of DFL
* switched to using dfl reorderableList
* fix: added missing file and removed frag
* updated to newest dfl
* Update defsettings.json
* fix: plugin order was missing on init
* fix: now await pluginOrder
* fix: moved the plugin-order load to plugin-loader
* chore: v6 and dfl bump
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* Import generic watchdog observer over platform specific import
* Use os.path rather than genericpath
* Split off socket management in plugin.py
* Don't specify multiprocessing start type
Default on linux is already fork
* Move all platform-specific functions to seperate files
TODO: make plugin.py platform agnostic
* fix import
* add backwards compat to helpers.py
* add backwards compatibility to helpers.py harder
* Testing autobuild for win
* Testing autobuild for win, try 2
* Testing autobuild for win, try 3
* Testing autobuild for win, try 4
* Create the plugins folder before attempting to use it
* Implement win get_username()
* Create win install script
* Fix branch guess from version
* Create .loader.version in install script
* Add .cmd shim to facilitate auto-restarts
* Properly fix branch guess from version
* Fix updater on windows
* Try 2 of fixing updates for windows
* Test
* pain
* Update install script
* Powershell doesn't believe in utf8
* Powershell good
* add ON_LINUX variable to localplatform
* Fix more merge issues
* test
* Move custom imports to main.py
* Move custom imports to after __main__ check
Due to windows' default behaviour being spawn, it will spawn a new process and thus import into sys.path multiple times
* Log errors in get_system_pythonpaths() and get_loader_version() +
split get_system_pythonpaths() on newline
* Remove whitespace in result of get_system_pythonpaths()
* use python3 on linux and python on windows in get_system_pythonpaths()
* Remove fork-specific urls
* Fix MIME types not working on Windows
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* recommended paths for storing data
* improve helper functions
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* fix React DevTools
* bump DFL to fix Navigation
* Bump DFL and add shims
* fix shims not applying due to timing issue
Co-authored-by: AAGaming <aa@mail.catvibers.me>
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(gamescope will restart stean for us instead)
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* Fix injector race conditions
* add some more tasks
* hide useless rollup warnings
* goodbye to clientsession errors
* completely fix desktop mode switch race condition
* fix typos and TS warning in plugin error handler
* fix chown error
* start debugger if needed and not already started
* fix get_steam_resource for the like 2 legacy plugins still using it lol
* add ClientOSError to get_tabs error handling
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* fix desktop mode making injector get stuck
* Fix imports and variable references
* Get data for all messages
Co-authored-by: AAGaming <aa@mail.catvibers.me>
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is broken
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* initial fixes: everything working except toasts and patch notes
* tabshook changes, disable toaster for now
* prettier
* oops
* implement custom toaster because I am tired of Valve's shit
also fix QAM not injecting sometimes
* remove extra logging
* add findSP, fix patch notes, fix vscode screwup
* fix patch notes
* show error when plugin frontends fail to load
* add get_tab_lambda
* add css and has_element helpers to Tab
* small modals fixup
* Don't forceUpdate QuickAccess on stable
* add routes prop used to get tabs component
* add more dev utils to DFL global
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* refractor uninstall plugin backend
* refractor plugin installation method
* Change formatting in browser.py
* Manually format main.py
* Manually format utilities.py
* remove inconsistency
* remove unnecessary linebreaks
* lol what
* last minute pythoning
* Fix async missing
* lint
* more refractor
* await forgotten
* fix: menu not disappearing after first click
* lint
* bug: fix double click on uninstall
* depricate request installs
* basic patch notes viewer, lazy-load settings and store, build frontend as esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend
* refractor uninstall plugin backend
* Change formatting in browser.py
* Manually format main.py
* Manually format utilities.py
* remove unnecessary linebreaks
* lol what
* last minute pythoning
* Fix async missing
* rebase onto main
* fix error, fix React crash if patch notes are opened before remote version info is loaded
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
Co-authored-by: AAGaming <aa@mail.catvibers.me>
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esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend
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* feat: add CEF Remote Debugging toggle
* feat: disable remote debugger on startup
* refactor: stop debugger instead of disable
* feat: add option to allow remote debugging by default
Co-authored-by: TrainDoctor <traindoctor@protonmail.com>
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Uses environment variables instead of hard coding the "deck" user/group.
This adds support for systems other than the steam deck that are using the DeckUI.
* Use Environment Variables
* Use method to get USER from a systemd root process
* Fix imports. Add get_user and get_user_group methods in helpers.py. Removed duplicated code
* Add separate setters/getters for user vars. Ensure sleep prevents race condition of user setter in while loop
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* Add an updater in settings for decky-loader
* add chmod
* remove junk comments
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* add rollup watch command, add pnpm lockfile
* wait for react
* add WIP patcher, window hook, and webpack
* fix typescript, fix React, lint, add pnpm to gitignore
* actually fix react
* show frontend JS errors in console
* cleanup
* Add Router hook
* Remove console.log
* Expose routerHook in createPluginAPI
Co-authored-by: Jonas Dellinger <jonas@dellinger.dev>
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