| Age | Commit message (Collapse) | Author |
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* Import generic watchdog observer over platform specific import
* Use os.path rather than genericpath
* Split off socket management in plugin.py
* Don't specify multiprocessing start type
Default on linux is already fork
* Move all platform-specific functions to seperate files
TODO: make plugin.py platform agnostic
* fix import
* add backwards compat to helpers.py
* add backwards compatibility to helpers.py harder
* Testing autobuild for win
* Testing autobuild for win, try 2
* Testing autobuild for win, try 3
* Testing autobuild for win, try 4
* Create the plugins folder before attempting to use it
* Implement win get_username()
* Create win install script
* Fix branch guess from version
* Create .loader.version in install script
* Add .cmd shim to facilitate auto-restarts
* Properly fix branch guess from version
* Fix updater on windows
* Try 2 of fixing updates for windows
* Test
* pain
* Update install script
* Powershell doesn't believe in utf8
* Powershell good
* add ON_LINUX variable to localplatform
* Fix more merge issues
* test
* Move custom imports to main.py
* Move custom imports to after __main__ check
Due to windows' default behaviour being spawn, it will spawn a new process and thus import into sys.path multiple times
* Log errors in get_system_pythonpaths() and get_loader_version() +
split get_system_pythonpaths() on newline
* Remove whitespace in result of get_system_pythonpaths()
* use python3 on linux and python on windows in get_system_pythonpaths()
* Remove fork-specific urls
* Fix MIME types not working on Windows
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* General Backend Fixes
* Ajust helpers.get_loader_version() to never throw an exception
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* Fix injector race conditions
* add some more tasks
* hide useless rollup warnings
* goodbye to clientsession errors
* completely fix desktop mode switch race condition
* fix typos and TS warning in plugin error handler
* fix chown error
* start debugger if needed and not already started
* fix get_steam_resource for the like 2 legacy plugins still using it lol
* add ClientOSError to get_tabs error handling
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* Bring back component patch-based tabshook
* better injection point
* finally fix dumb loading error
* fix QAM injection breaking after lock
* shut up typescript
* fix lock screen focusing issues
* Bring back the Valve toaster!
* Add support for stable steamos
* fix focus bug on lock screen but actually
* oops: remove extra console log
* shut up typescript again
* better fix for lockscreen bug
* better probably
* actually fix focus issues (WTF)
Co-authored-by: AAGaming <aa@mail.catvibers.me>
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* initial fixes: everything working except toasts and patch notes
* tabshook changes, disable toaster for now
* prettier
* oops
* implement custom toaster because I am tired of Valve's shit
also fix QAM not injecting sometimes
* remove extra logging
* add findSP, fix patch notes, fix vscode screwup
* fix patch notes
* show error when plugin frontends fail to load
* add get_tab_lambda
* add css and has_element helpers to Tab
* small modals fixup
* Don't forceUpdate QuickAccess on stable
* add routes prop used to get tabs component
* add more dev utils to DFL global
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esmodule, add lazy-loaded react-markdown, backend changes to accomodate ESModule frontend
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