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AgeCommit message (Collapse)Author
2022-06-06Removed a line that would exclude passwords with non-alnum characters.TrainDoctor
2022-06-06Clarified password is for deck userTrainDoctor
2022-06-06Rename pc.sh to nodeck.sh to represent intentTrainDoctor
2022-06-06Actually preserve enviorment variables properlyTrainDoctor
2022-06-06Update README.mdTrainDoctor
2022-06-06Typo...TrainDoctor
2022-06-06Typo...TrainDoctor
2022-06-02Add contributor install script (#69)TrainDoctor
* Add contributor install script * Switched to non-tmp directory * Fixed potential issue with passwords being not being parsed properly * Replace up hardcoded ports and silence npm * Removed legacy support version, changed to https git clones * Add non-deck compatible version of script * Switch to arguments parsed while running script for contrib pc * Now compatible with curl install from terminal, but it's a bit fragile * Incorrect install directory for plugintemplate * Functionalized a ton of stuff * Changed in anticipation of merge to react-frontend-plugins branch * Added guide to enable Steam Deck UI and clarification about Windows * Moved contribution scripts to contrib and provided "how to run" * Reordered README for clarity and better placement for contribution sect. * Looks better * Removed un-needed file-transfers and added better checks and run info * Improved how to run given at end of script. * Improved warning, improved ssh invocation globally and how-to-use/run * Link to new plugin template and added link to the wiki in readme * testing for remote invocation * Fixed bug with invocation via curl * Just in case...
2022-06-02Bump components libraryJonas Dellinger
2022-06-01fix oopsAAGaming
2022-06-01React Plugin install dialog (closes #75)AAGaming
2022-05-31Move store opening to frontend onlyJonas Dellinger
2022-05-30Explicit import typeJonas Dellinger
2022-05-30All props of route, expose routerHookJonas Dellinger
2022-05-30react: Add Router hook & fix typescript issues (#68)AAGaming
* add rollup watch command, add pnpm lockfile * wait for react * add WIP patcher, window hook, and webpack * fix typescript, fix React, lint, add pnpm to gitignore * actually fix react * show frontend JS errors in console * cleanup * Add Router hook * Remove console.log * Expose routerHook in createPluginAPI Co-authored-by: Jonas Dellinger <jonas@dellinger.dev>
2022-05-26added open store buttonmarios
2022-05-26Fix LegacyPluginJonas Dellinger
2022-05-26Cleanup after mergeJonas Dellinger
2022-05-26Run build on all branchesJonas Dellinger
2022-05-26Switch to inotify, RegexMatchingEventHandler and use set for reloading pluginsJonas Dellinger
2022-05-26display overhaul, compatibility with legacy plugins, fixesmarios
2022-05-25Added support for static assets, remove frontend_bundle fieldJonas Dellinger
2022-05-13Work on react frontend loaderJonas Dellinger
2022-05-10Use unique ids in call_server_method (#55)Patrick Kubiak
2022-05-04Update README.mdmarios
2022-05-04Uninstall script addition (#48)Gabriel Jones
* Create uninstall.sh * Update uninstall.sh First pass for a version that looks similar to the install scripts * Update readme with uninstall info Add uninstall script info to readme * Update dist/uninstall.sh Only remove services for now Co-authored-by: TrainDoctor <11465594+TrainDoctor@users.noreply.github.com> * Adjust echo to accurately reflect script actions No longer deletes installed plugins, adjusted echo to match actions. Co-authored-by: TrainDoctor <11465594+TrainDoctor@users.noreply.github.com>
2022-04-29Fixed callsign debug bug, Fixed process spawn and termination bugv1.2.2marios
2022-04-29Bug fixesmarios
- Fixed KeyError in execute_in_tab - Changed the plugin process dispatch method, this *should* fix that annoying server hang issue.
2022-04-26method call listener retry bug fix, method call response serializaiton ↵marios
failure fix, - Added retry logic to the QuickAccess tab fetching in the method call listener. - Added exception handling, in case a plugin method returns something that can't be serialized as JSON. - Changed a few log calls from info to debug to prevent spam - Added a filter for asyncio base_event log records, since they get spamy and don't provide any useful info most of the time. This can be turned off with the LOG_BASE_EVENTS envar.
2022-04-22Make sure install scripts don't create folders as rootv1.2.1WerWolv
2022-04-22Fixed calling backend functions after restarting steamWerWolv
2022-04-22Allow inject_css_into_tab to create more than just a single css ruleWerWolv
2022-04-21Make sure old user plugin loader is being removedWerWolv
2022-04-21Fixed root checkWerWolv
2022-04-21Make release script actually work againWerWolv
2022-04-18Callsigns (#37)v1.2.0marios
* Plugin callsigns, filechangehandler thread bug fix, plugin file perms - Plugins are now assigned a callsign (a random string), which they use for all internal identification, like resource fetching and method calls. This is to ensure that plugins only access their own resources and methods. - Made FileChangeHandler send off events to a queue, that is then consumed by the Loader, instead of calling import_plugin on its own, since that caused weird issues with the event loop and the thread watchdog is using. - Plugins are now owned by root and have read-only permissions. This is handled automatically. * Improved general look and feel of plugin tab * Make all plugin entries have the same padding between them * Make "No plugins installed" text look the same as "No new notifications" Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-04-13Properly delete old user plugin loader service on installWerWolv
2022-04-14added default value to injector tab run_asynctza
2022-04-13fixed passive plugin reload bug and close event loop properlytza
2022-04-13Fixed install script root accessWerWolv
2022-04-13Added support for passive plugins (that don't implement main.py)tza
2022-04-13Fix release scriptmarios
2022-04-13Update install scripts to install loader as system serviceWerWolv
2022-04-13Root plugins (#35)marios
* root plugins plugins can now specify if they want their methods to be ran as root. this is done via the multiprocess module. method calls are delegated to a separate process that is then down-privileged by default to user 1000, so the loader can safely be ran as root except it isn't really safe because the plugin is imported as root anyway * working implementation - follows the new plugin format with the plugin.json file - plugins are loaded in their own isolated process along with their own event loop and unix socket server for calling methods - private methods are now prepended with _ instead of __ * converted format to f-strings
2022-04-12Use f-strings instead of .formatWerWolv
2022-04-12Added functions to inject and remove css from tabsWerWolv
2022-04-12Added library function to execute code in a different tabWerWolv
2022-04-11Bundle stylesheets (#34)Spyrex
2022-04-11Add vscode debugging (#33)Spyrex
2022-04-09added sha-256 hash checking to browsertza