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2022-04-04Added discord linkv1.0.0marios
2022-04-04Merge branch 'main' of https://github.com/SteamDeckHomebrew/PluginLoadertza
2022-04-04hot reloading, plugin instantiation, plugin main methodtza
- The Loader now watches for file changes in the plugin directory, and will (re)import when a new plugin is created, or an existing one is modified. This is implemented by means of the watchdog library - Plugin classes are now instantiated (and therefore require a self arg in every method). This way they can maintain a state during the runtime of the loader (or until they are reloaded), and share data between methods. - Plugins can now have a __main() method, which can include long-running code. Every plugin's main method is ran in a separate asyncio task. - Plugin methods that start from __ are now uncallable from javascript. This can be helpful when implementing unfinished/development versions of methods.
2022-04-04note it needing touchscreen input (#13)Liam Dawe
As mentioned in issues, feels like an area that might need other things adding to it as issues are found :)
2022-04-04Missing equals sign for WorkingDirectory (#9)Liam Dawe
2022-04-04Added packager GitHub Actions workflowWerWolv
2022-04-04fixed tile view not displaying and added library js to iframe roottza
2022-04-03No longer wip, no longer plugin managerWerWolv
2022-04-03Python rewrite (#6)marios
* Initial commit. Untested * various fixes Core functionality confirmed working: - Iframe injection into steam client - Plugin fetching from the iframe - Plugin opening * Added function to fetch resources from steam * Improved injector module, added server-js communication - Injector module now has methods for better lower-level manipulation of the tab debug websocket. - Our "front-end" can now communicate with the manager (2-way), completely bypassing the chromium sandbox. This works via a dirty debug console trick, whoever wants to know how it works can take a look at the code. - Added utility methods file, along with an implementation of the aiohttp client that our "front-end" can access, via the system described above. - Added js implementations of the communication system described above, which can be imported by plugins. * Added steam_resource endpoint * Added basic installer script * retry logic bug fix * fixed library injection, event propagation, websocket handling - library is injected directly into the plugins as well as the plugin list - resolveMethodCall is implemented in the plugin_list.js file, which in turns calls window.sendMessage on the iframe to propagate the event - websocket method calls are processed in their own tasks now, so as not to block on long-running calls. Co-authored-by: tza <tza@hidden> Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-04-02git: Removed old funding infoWerWolv
2022-04-01git: Added licenseWerWolv
2022-03-31sys: Added commentsWerWolv
2022-03-31git: Added funding fileWerWolv
2022-03-31plugin: Added template pluginWerWolv
2022-03-31serv: Added systemd service fileWerWolv
2022-03-31git: Added proper readmeWerWolv
2022-03-31sys: Added basic plugin loaderWerWolv
2022-03-31sys: Added initial code injection logicWerWolv
2022-03-31Initial commitWerWolv