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-rw-r--r--frontend/src/steamfixes/reload.ts21
1 files changed, 0 insertions, 21 deletions
diff --git a/frontend/src/steamfixes/reload.ts b/frontend/src/steamfixes/reload.ts
deleted file mode 100644
index a986cc17..00000000
--- a/frontend/src/steamfixes/reload.ts
+++ /dev/null
@@ -1,21 +0,0 @@
-import { getFocusNavController, sleep } from '@decky/ui';
-
-import Logger from '../logger';
-
-const logger = new Logger('ReloadSteamFix');
-
-declare global {
- var GamepadNavTree: any;
-}
-
-export default async function reloadFix() {
- // Hack to unbreak the ui when reloading it
- await sleep(4000);
- if (getFocusNavController()?.m_rgAllContexts?.length == 0) {
- SteamClient.URL.ExecuteSteamURL('steam://open/settings');
- logger.log('Applied UI reload fix.');
- }
-
- // This steamfix does not need to deinit.
- return () => {};
-}