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authorAAGaming <aagaming@riseup.net>2024-08-13 21:14:17 -0400
committerAAGaming <aagaming@riseup.net>2024-08-13 21:14:17 -0400
commite5e75cc16e01b9d23a483b9504e3d44e2e8756bd (patch)
tree1b456821014a7f8abec5f0efc0bfbd5b5967d6bd /frontend
parent3656f541e690e31fa7cec6f063905cc9686dceeb (diff)
downloaddecky-loader-e5e75cc16e01b9d23a483b9504e3d44e2e8756bd.tar.gz
decky-loader-e5e75cc16e01b9d23a483b9504e3d44e2e8756bd.zip
fix oopsie breaking decky on the latest betav3.0.0-pre10
Diffstat (limited to 'frontend')
-rw-r--r--frontend/src/index.ts2
1 files changed, 1 insertions, 1 deletions
diff --git a/frontend/src/index.ts b/frontend/src/index.ts
index 029a731c..97357b82 100644
--- a/frontend/src/index.ts
+++ b/frontend/src/index.ts
@@ -7,7 +7,7 @@ interface Window {
(async () => {
// Wait for main webpack chunks to definitely be loaded
console.time('[Decky:Boot] Waiting for main Webpack chunks...');
- while (!window.webpackChunksteamui || window.webpackChunksteamui.length < 8) {
+ while (!window.webpackChunksteamui || window.webpackChunksteamui.length < 5) {
await new Promise((r) => setTimeout(r, 10)); // Can't use DFL sleep here.
}
console.timeEnd('[Decky:Boot] Waiting for main Webpack chunks...');