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| author | AAGaming <aagaming@riseup.net> | 2024-08-03 14:07:12 -0400 |
|---|---|---|
| committer | AAGaming <aagaming@riseup.net> | 2024-08-03 14:07:12 -0400 |
| commit | d444248f62c51a261c3a2b0f8ba097d9c0ef391b (patch) | |
| tree | 3cc8bb1a3ede480b709ac1399531e9f9050520d5 /backend/decky_loader/main.py | |
| parent | 9570d0b0c21fda8eb85d9fe297681633349b3803 (diff) | |
| download | decky-loader-d444248f62c51a261c3a2b0f8ba097d9c0ef391b.tar.gz decky-loader-d444248f62c51a261c3a2b0f8ba097d9c0ef391b.zip | |
hopefully fix bootloops
Diffstat (limited to 'backend/decky_loader/main.py')
| -rw-r--r-- | backend/decky_loader/main.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backend/decky_loader/main.py b/backend/decky_loader/main.py index 8fbbaf86..4649ccd3 100644 --- a/backend/decky_loader/main.py +++ b/backend/decky_loader/main.py @@ -207,7 +207,7 @@ class PluginManager: await tab.close_websocket() self.js_ctx_tab = None await restart_webhelper() - await sleep(5) + await sleep(1) # To give CEF enough time to close down the websocket return # We'll catch the next tab in the main loop await tab.evaluate_js("try{if (window.deckyHasLoaded){setTimeout(() => SteamClient.Browser.RestartJSContext(), 100)}else{window.deckyHasLoaded = true;(async()=>{try{await import('http://localhost:1337/frontend/index.js?v=%s')}catch(e){console.error(e)};})();}}catch(e){console.error(e)}" % (get_loader_version(), ), False, False, False) except: |
