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<title>Decky-Framegen/src/api, branch opti-090-final</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
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<entry>
<title>feat: proxy DLL name picker</title>
<updated>2026-04-03T13:52:39+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2026-04-03T13:52:39+00:00</published>
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<id>a6955e828b1dee7b14f8021a8a470dd51d77e33e</id>
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Expose the proxy DLL rename as a user-selectable option across all
injection paths.  Previously hardcoded to dxgi.dll with no way to
change it short of manually prepending DLL=&lt;name&gt; to the Steam launch
option.

src/utils/constants.ts
- Add PROXY_DLL_OPTIONS (7 entries matching _create_renamed_copies)
  each with a label and one-line hint
- Add DEFAULT_PROXY_DLL constant (dxgi.dll) and ProxyDllValue type

src/api/index.ts
- runManualPatch now takes [directory, dll_name] so the chosen name
  reaches the backend

src/components/OptiScalerControls.tsx
- Own dllName state (default: dxgi.dll)
- Render a DropdownItem (visible when installed) showing the 7 options
  with the selected option's hint as the description
- Pass dllName down to both ClipboardCommands and ManualPatchControls

src/components/ClipboardCommands.tsx
- Accept dllName prop
- Patch command is plain ~/fgmod/fgmod %command% for the default;
  prefixed DLL=&lt;name&gt; ~/fgmod/fgmod %command% for any other choice

src/components/CustomPathOverride.tsx
- Accept dllName prop
- Pass it to runManualPatch
- Manual launch cmd clipboard button builds
  WINEDLLOVERRIDES="&lt;stem&gt;=n,b" dynamically; emits bare
  SteamDeck=0 %command% for OptiScaler.asi (ASI loader path needs no
  Wine DLL override)

main.py
- Add VALID_DLL_NAMES set (whitelist matching the renames dir)
- manual_patch_directory validates dll_name against the whitelist and
  returns an error for unknown values
- _manual_patch_directory_impl accepts dll_name param; removes the
  hardcoded "dxgi.dll" line

defaults/assets/fgmod.sh
- Fix longstanding bug: WINEDLLOVERRIDES was hardcoded to dxgi=n,b
  regardless of the DLL= env var selection.  Now derives the stem from
  $dll_name and skips the override entirely for .asi files.
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<pre>
Expose the proxy DLL rename as a user-selectable option across all
injection paths.  Previously hardcoded to dxgi.dll with no way to
change it short of manually prepending DLL=&lt;name&gt; to the Steam launch
option.

src/utils/constants.ts
- Add PROXY_DLL_OPTIONS (7 entries matching _create_renamed_copies)
  each with a label and one-line hint
- Add DEFAULT_PROXY_DLL constant (dxgi.dll) and ProxyDllValue type

src/api/index.ts
- runManualPatch now takes [directory, dll_name] so the chosen name
  reaches the backend

src/components/OptiScalerControls.tsx
- Own dllName state (default: dxgi.dll)
- Render a DropdownItem (visible when installed) showing the 7 options
  with the selected option's hint as the description
- Pass dllName down to both ClipboardCommands and ManualPatchControls

src/components/ClipboardCommands.tsx
- Accept dllName prop
- Patch command is plain ~/fgmod/fgmod %command% for the default;
  prefixed DLL=&lt;name&gt; ~/fgmod/fgmod %command% for any other choice

src/components/CustomPathOverride.tsx
- Accept dllName prop
- Pass it to runManualPatch
- Manual launch cmd clipboard button builds
  WINEDLLOVERRIDES="&lt;stem&gt;=n,b" dynamically; emits bare
  SteamDeck=0 %command% for OptiScaler.asi (ASI loader path needs no
  Wine DLL override)

main.py
- Add VALID_DLL_NAMES set (whitelist matching the renames dir)
- manual_patch_directory validates dll_name against the whitelist and
  returns an error for unknown values
- _manual_patch_directory_impl accepts dll_name param; removes the
  hardcoded "dxgi.dll" line

defaults/assets/fgmod.sh
- Fix longstanding bug: WINEDLLOVERRIDES was hardcoded to dxgi=n,b
  regardless of the DLL= env var selection.  Now derives the stem from
  $dll_name and skips the override entirely for .asi files.
</pre>
</div>
</content>
</entry>
<entry>
<title>revised approach, pick dir then patch in plugin ui itself</title>
<updated>2025-09-27T00:14:44+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2025-09-27T00:14:44+00:00</published>
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<id>1cc6a781fe7d6c053b2eb59aa79766a859c66209</id>
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<pre>
</pre>
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</entry>
<entry>
<title>feat: first arg steam path start, second mirror first</title>
<updated>2025-09-26T16:16:22+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2025-09-26T16:16:22+00:00</published>
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<id>7d2322e637faae5ccfab58c54f7a13e6a5f7ea88</id>
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<pre>
</pre>
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</entry>
<entry>
<title>reorganize for readability and DRY (#115)</title>
<updated>2025-07-17T12:49:12+00:00</updated>
<author>
<name>Kurt Himebauch</name>
<email>136133082+xXJSONDeruloXx@users.noreply.github.com</email>
</author>
<published>2025-07-17T12:49:12+00:00</published>
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<id>ca0d5f0ec1f4ba21f4bf51f0f773d2b6bad45c93</id>
<content type='text'>
* reorganize for readability and DRY

* rm backup files

* ver bump</content>
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<pre>
* reorganize for readability and DRY

* rm backup files

* ver bump</pre>
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</content>
</entry>
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