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<title>Decky-Framegen/defaults/assets/fgmod-remover.sh, branch opti-090-final</title>
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<entry>
<title>committing to the bit</title>
<updated>2025-02-07T01:31:59+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
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<published>2025-02-07T01:31:59+00:00</published>
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<entry>
<title>feat: merge zip asset branch into main, Optiscaler 7 version now main standard</title>
<updated>2025-02-05T02:17:00+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2025-02-05T02:17:00+00:00</published>
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<entry>
<title>fix: remove unneeded downloads folder cleanup</title>
<updated>2025-01-31T19:20:50+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2025-01-31T19:20:50+00:00</published>
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<entry>
<title>* Move assets/ to defaults/assets so .vscode/build.sh and decky-cli packages correctly (#28)</title>
<updated>2025-01-30T17:11:32+00:00</updated>
<author>
<name>Grimbakor</name>
<email>davidstur@gmail.com</email>
</author>
<published>2025-01-30T17:11:32+00:00</published>
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* Changed all paths to use environment variables from decky as base paths
* Remove alwaysRender from front-end so setInterval does not run in the
  background during a game session</content>
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* Changed all paths to use environment variables from decky as base paths
* Remove alwaysRender from front-end so setInterval does not run in the
  background during a game session</pre>
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