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<title>Decky-Framegen/assets/fgmod-uninstaller.sh, branch feat/template-upscaler-defaults</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<entry>
<title>* Move assets/ to defaults/assets so .vscode/build.sh and decky-cli packages correctly (#28)</title>
<updated>2025-01-30T17:11:32+00:00</updated>
<author>
<name>Grimbakor</name>
<email>davidstur@gmail.com</email>
</author>
<published>2025-01-30T17:11:32+00:00</published>
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* Changed all paths to use environment variables from decky as base paths
* Remove alwaysRender from front-end so setInterval does not run in the
  background during a game session</content>
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* Changed all paths to use environment variables from decky as base paths
* Remove alwaysRender from front-end so setInterval does not run in the
  background during a game session</pre>
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</entry>
<entry>
<title>uninstaller launch arg can open game after run</title>
<updated>2025-01-28T04:09:42+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2025-01-28T04:09:42+00:00</published>
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<entry>
<title>safeguard in uninstaller to prevent rm in mod path</title>
<updated>2025-01-28T03:58:51+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2025-01-28T03:58:51+00:00</published>
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<entry>
<title>feat: script for universal uninstall from launch args</title>
<updated>2025-01-28T03:11:04+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2025-01-28T03:11:04+00:00</published>
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<entry>
<title>trying script approach?</title>
<updated>2025-01-22T03:51:09+00:00</updated>
<author>
<name>xXJSONDeruloXx</name>
<email>danielhimebauch@gmail.com</email>
</author>
<published>2025-01-22T03:51:09+00:00</published>
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