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<title>decky-loader/plugin_loader, branch v2.10.15-pre1</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<entry>
<title>Work on react frontend loader</title>
<updated>2022-05-13T17:14:47+00:00</updated>
<author>
<name>Jonas Dellinger</name>
<email>jonas@dellinger.dev</email>
</author>
<published>2022-05-13T17:14:47+00:00</published>
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<entry>
<title>Use unique ids in call_server_method (#55)</title>
<updated>2022-05-10T14:13:53+00:00</updated>
<author>
<name>Patrick Kubiak</name>
<email>epicpatka@gmail.com</email>
</author>
<published>2022-05-10T14:13:53+00:00</published>
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<entry>
<title>Fixed callsign debug bug, Fixed process spawn and termination bug</title>
<updated>2022-04-29T18:51:01+00:00</updated>
<author>
<name>marios</name>
<email>marios8543@gmail.com</email>
</author>
<published>2022-04-29T18:51:01+00:00</published>
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<entry>
<title>Bug fixes</title>
<updated>2022-04-29T09:52:24+00:00</updated>
<author>
<name>marios</name>
<email>marios8543@gmail.com</email>
</author>
<published>2022-04-29T09:52:24+00:00</published>
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<id>7d74e98f4f8a47daac85b5de1ef6aa29a1637c06</id>
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- Fixed KeyError in execute_in_tab
- Changed the plugin process dispatch method, this *should* fix that annoying server hang issue.
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- Fixed KeyError in execute_in_tab
- Changed the plugin process dispatch method, this *should* fix that annoying server hang issue.
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<entry>
<title>method call listener retry bug fix, method call response serializaiton failure fix,</title>
<updated>2022-04-26T20:37:01+00:00</updated>
<author>
<name>marios</name>
<email>marios8543@gmail.com</email>
</author>
<published>2022-04-26T20:37:01+00:00</published>
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- Added retry logic to the QuickAccess tab fetching in the method call listener.
- Added exception handling, in case a plugin method returns something that can't be serialized as JSON.
- Changed a few log calls from info to debug to prevent spam
- Added a filter for asyncio base_event log records, since they get spamy and don't provide any useful info most of the time. This can be turned off with the LOG_BASE_EVENTS envar.
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- Added retry logic to the QuickAccess tab fetching in the method call listener.
- Added exception handling, in case a plugin method returns something that can't be serialized as JSON.
- Changed a few log calls from info to debug to prevent spam
- Added a filter for asyncio base_event log records, since they get spamy and don't provide any useful info most of the time. This can be turned off with the LOG_BASE_EVENTS envar.
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<entry>
<title>Fixed calling backend functions after restarting steam</title>
<updated>2022-04-22T16:43:52+00:00</updated>
<author>
<name>WerWolv</name>
<email>werwolv98@gmail.com</email>
</author>
<published>2022-04-22T16:43:52+00:00</published>
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<entry>
<title>Allow inject_css_into_tab to create more than just a single css rule</title>
<updated>2022-04-22T12:30:58+00:00</updated>
<author>
<name>WerWolv</name>
<email>werwolv98@gmail.com</email>
</author>
<published>2022-04-22T12:30:58+00:00</published>
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<entry>
<title>Callsigns (#37)</title>
<updated>2022-04-18T12:57:51+00:00</updated>
<author>
<name>marios</name>
<email>marios8543@gmail.com</email>
</author>
<published>2022-04-18T12:57:51+00:00</published>
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<id>fa776f0d0b7b4ca7071f0aa912be84e81caf6b61</id>
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* Plugin callsigns, filechangehandler thread bug fix, plugin file perms

- Plugins are now assigned a callsign (a random string), which they use for all internal identification, like resource fetching and method calls. This is to ensure that plugins only access their own resources and methods.
- Made FileChangeHandler send off events to a queue, that is then consumed by the Loader, instead of calling import_plugin on its own, since that caused weird issues with the event loop and the thread watchdog is using.
- Plugins are now owned by root and have read-only permissions. This is handled automatically.

* Improved general look and feel of plugin tab

* Make all plugin entries have the same padding between them

* Make "No plugins installed" text look the same as "No new notifications"

Co-authored-by: WerWolv &lt;werwolv98@gmail.com&gt;</content>
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* Plugin callsigns, filechangehandler thread bug fix, plugin file perms

- Plugins are now assigned a callsign (a random string), which they use for all internal identification, like resource fetching and method calls. This is to ensure that plugins only access their own resources and methods.
- Made FileChangeHandler send off events to a queue, that is then consumed by the Loader, instead of calling import_plugin on its own, since that caused weird issues with the event loop and the thread watchdog is using.
- Plugins are now owned by root and have read-only permissions. This is handled automatically.

* Improved general look and feel of plugin tab

* Make all plugin entries have the same padding between them

* Make "No plugins installed" text look the same as "No new notifications"

Co-authored-by: WerWolv &lt;werwolv98@gmail.com&gt;</pre>
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</entry>
<entry>
<title>added default value to injector tab run_async</title>
<updated>2022-04-13T21:01:35+00:00</updated>
<author>
<name>tza</name>
<email>marios8543@gmail.com</email>
</author>
<published>2022-04-13T21:01:35+00:00</published>
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<entry>
<title>fixed passive plugin reload bug and close event loop properly</title>
<updated>2022-04-13T20:50:26+00:00</updated>
<author>
<name>tza</name>
<email>marios8543@gmail.com</email>
</author>
<published>2022-04-13T20:50:26+00:00</published>
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